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Raiden DX is a vertically-scrolling shoot 'em up released in 1994 by Seibu Kaihatsu for Arcades. It is a revised version of Raiden II with new features.

Gameplay[]

RaidenDX Gameplay

The Raiden II fighter in a battle against one of the Walker bosses in Mission Charlie

Raiden DX plays much like Raiden II but with a few tweaks and additions. While levels are mostly the same, they feature different enemy formations and item placement, as well as three different courses which the player can choose at the beginning. Boss fights now run on a timer, and the player is graded at the end of the game on the number of enemies shot, secrets found and how long it took to defeat the bosses.

Medals now work differently from other games in the series. Once revealed, they begin to lose their color, with their point value decreasing gradually until the medal is completely gray. However, once the medal becomes gray it will blink once for a split second, granting a huge bonus when picked up during this time.

Game modes[]

Raiden DX includes three different game modes:

Mission Alpha[]

A 15-minute single level with only one boss right at the end. The player can progress to a harder version of Missions Bravo and Charlie by playing perfectly, collecting all secrets, shooting down most enemies, and not dying and bombing at all.

Stage Name Boss Name[1] Earth Code Name[1] BGM
0 Training Stage Folud Gartel Ground Crawler Conflict

Mission Bravo[]

A beginner mode spanning the first five stages of Raiden II. Like Mission Alpha, all the new mechanics and secrets apply here.

Stage Name Boss Name[1] Earth Code Name[1] BGM
1 Countryside Zelzerei Se Full Walker (×2) Conflict
2 City Geldobird (Upper)
Nouzard (Lower)
Albatross Mission Striker
3 Ocean Dal Yar Battle Axe Roaring Field
4 Ruins Balg Thunder Fortress Limit Exceed
5 Enemy Terrestrial Base Harkestal (First form)
Arvey (Second form)
Gelmes (Third form)
Black Bird Like Storm

Mission Charlie[]

A game mode spanning all eight stages of Raiden II, with an extra stage after the 8th stage.

The stage layouts are completely remade. New enemies come into play, as well as new attack formations and new shot patterns for the bosses. The frequency of enemy encounters is increased compared to the earlier games. The new Raiden DX game mechanics are in play here, providing a different experience from the earlier games.

The final extra stage takes place in a metallic environment in which a tank boss awaits at the end.

Stage Name Boss Name[1] Earth Code Name[1] BGM
6 Floating Continent Meshky Delarz Graphite Break Out
7 Enemy Huge Battleship Hosorg Taline Huge Satellite Thrusts
8 Final Attack Target Gharb Gadim Mother Haven Sadness Ahead
9 Extra Stage Noclay Zameen Nodule Roaring Field

Ports[]

Raiden DX was ported to the PlayStation in Japan. This version includes a PS-exclusive soundtrack, the Viper Phase 1 soundtrack, the arcade original soundtrack, The Master of Raiden, the encyclopedia, and various other features.

Gallery[]

External Links[]

References[]

Raiden video games
Raiden series RaidenRaiden II (DX) ● Raiden IIIRaiden IV (Overkill) ● Raiden V (Story)
Raiden Fighters series Raiden FightersRaiden Fighters 2: Operation Hell DiveRaiden Fighters Jet (text transcript)
Compilations The Raiden ProjectRaiden Fighters AcesRaiden Legacy
Other Seibu Kaihatsu/MOSS shmups StingerScionAir RaidViper Phase 1Caladrius (Blaze)
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